Glart Smashrip
Hiring cost 175,000 gp. Plays for: Underworld Challenge.
| MA | ST | AG | PA | AV | Skills & traits |
|---|---|---|---|---|---|
| 5 | 4 | 4+ | 6+ | 9+ | Block, Claws, Grab, Juggernaut, Loner (4+), Stand Firm |
Special rule: Frenzied Rush
Once per half, when declaring a Blitz, may gain Frenzy for that activation; he cannot use Grab that turn.
On the pitch
Glart is a ST 4 skaven blocker who hits like something bigger. Block keeps him up, Claws means a natural 8 breaks any armour he knocks down, and Juggernaut turns both-downs into pushes on a blitz. Grab lets him choose where a pushed opponent ends up. Frenzied Rush gives him Frenzy once per half on a blitz, so he follows up and hits again, and with Claws that removes a ST 5 blocker.
Skaven coaches hire him because the roster has nothing between a Blitzer and a Rat Ogre, and he never goes Distracted. Underworld Denizens, Snotlings and Goblins can hire him too; for Snotlings he is the only reliable blocker they will ever field. At 175k he is fairly priced. The downside is MA 5 on a team that runs at 7 to 9, AG 4+, and Loner (4+) on the blitz you most want to re-roll.
Keywords: Blocker, Skaven
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