Ripper Bolgrot
Hiring cost 250,000 gp. Plays for: Badlands Brawl or Underworld Challenge.
| MA | ST | AG | PA | AV | Skills & traits |
|---|---|---|---|---|---|
| 5 | 6 | 5+ | 4+ | 10+ | Bullseye, Grab, Loner (4+), Mighty Blow, Regeneration, Throw Team-mate |
Special rule: Thinking Man's Troll
Once per half, may re-roll one dice from any roll or dice pool, except Armour, Injury or Casualty rolls.
On the pitch
Ripper Bolgrot is a troll that thinks, which is to say he has no Really Stupid. ST 6 and Mighty Blow give him the usual troll blocks, Grab lets you choose where the target is pushed, and Regeneration gives him a 4+ to shrug off a casualty. He throws team-mates with Right Stuff, and Bullseye lands a superb throw on the chosen square. Once each half he can re-roll one die from almost any roll.
At 250k he is a lot of money, but he replaces the weakest part of a Troll-based plan: the roll to see whether the Troll does anything at all. Goblin and Snotling coaches get a thrower who acts every turn. Underworld Denizens and Orc teams get a second Big Guy who acts every turn. PA 4+ is average for the throw, AG 5+ means he never handles the ball, and Loner (4+) still applies.
Keywords: Big Guy, Troll
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