Scyla Anfingrimm
Hiring cost 200,000 gp. Plays for: Favoured of Khorne.
| MA | ST | AG | PA | AV | Skills & traits |
|---|---|---|---|---|---|
| 5 | 5 | 4+ | 6+ | 10+ | Claws, Frenzy, Loner (4+), Mighty Blow, Prehensile Tail, Thick Skull, Unchannelled Fury |
Special rule: Fury of the Blood God
Once per game, on an Unchannelled Fury roll of 1 after declaring a Block, he instead makes two Block Actions, resolved one after the other.
On the pitch
Scyla Anfingrimm is a Chaos Spawn with Claws and Frenzy together. Claws break armour on a natural 8 whatever the target's AV, Mighty Blow adds one on top, and Frenzy means a push is followed by a second block, so most things he hits go down. Unchannelled Fury means a block or blitz still fails on a natural 1, but once a game that 1 after declaring a Block turns into two Block Actions instead of nothing.
Khorne coaches, and Chaos Chosen or Renegades sides that chose Khorne, get a casualty engine for 200k, less than most ST 5 stars. Norse in the Chaos Clash can take him as well. The downsides are the usual Spawn ones: no Block, so Frenzy drags him into Both Downs, AG 4+ and PA 6+ keep him off the ball, and Loner (4+) sits on a player whose own trait already costs him turns.
Keywords: Big Guy, Spawn
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