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Zzharg Madeye

Hiring cost 130,000 gp. Plays for: Favoured of Hashut.

MASTAGPAAVSkills & traits
444+3+10+Cannoneer, Hail Mary Pass, Loner (4+), Nerves of Steel, Secret Weapon, Thick Skull

Special rule: "Blastin' Solves Everything"

Once per half, shoot a Standing opponent within 3 squares: 3+ hits them, 2 lets the opposing coach redirect nearby, 1 hits Zzharg. Armour Roll; activation ends.

On the pitch

Zzharg Madeye is a chaos dwarf with a blunderbuss, and the gun is why you hire him. Once a half he shoots a standing opponent within three squares: 3+ hits the target, a 2 lets the opposing coach redirect the shot nearby, a 1 hits Zzharg, and whoever is hit takes an armour roll. He also throws: PA 3+ with Cannoneer on long passes, and Hail Mary Pass for a throw to any square.

Only Chaos Dwarf teams carry the Favoured of Hashut rule, so he is theirs alone. At 130k he is cheap, and Secret Weapon removes him after his first drive, so you are buying one drive and one shot unless a bribe keeps him on. He fits a side that wants to open an AV 9+ carrier its Blockers cannot reach in time. Loner (4+) applies, and a MA 4 thrower rarely gets into position.

Keywords: Dwarf, Special

Make a Zzharg Madeye card