Pick-me-up
TraitActive
At the end of each opposing turn, roll D6 for every Prone team-mate within 3 squares of a Standing player with this trait: on 5+ they stand up. A Pick-me-up player who stands up this way cannot use the trait in that same turn.
Players that start with Pick-me-up
Traits come with a position and cannot be chosen as an advancement.
Print a Pick-me-up reference card