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Norse team roster

The Norse roster has 6 positions. The cheapest player is the Beer Boar at 20,000 gp, the quickest is the Valkyrie with MA 7, and the strongest is the Yhetee with ST 5. Team re-rolls cost 60,000 gp each.

Make Norse cards

How the team plays

Norse are a bash team that trades armour for skills. Every Norse Raider starts with Block and Thick Skull at only AV 8+, so it wins early blocks and loses players steadily. Norse Berserkers add Frenzy and Jump Up, Ulfwerener bring ST 4 with Frenzy, and the Yhetee is a ST 5 Big Guy with Claws, Frenzy, Disturbing Presence and Unchannelled Fury. The Valkyrie at MA 7 with Catch, Pass, Dauntless and Strip Ball is the ball handler; Raiders have PA 4+ and nobody else passes.

Frenzy on half the roster is the engine and the hazard. It pushes opponents into the stands, and walks your own players into bad squares when a first block only pushes. Drunkard on the Raiders takes one off every Rush roll. The Beer Boar at 20,000 gp exists for Pick-me-up, which may stand fallen team-mates up after the opposing turn. Raiders take the casualties, the Yhetee and Ulfwerener do most of the damage, and a Valkyrie or Berserker scores.

Positions

PositionQtyCostMASTAGPAAVSkills & traitsPrimarySecondary
Norse Raider
Lineman, Human
0-1650,000 gp 633+4+8+ Block, Drunkard, Thick Skull, UnsteadyGA, P, S
Beer Boar
Special, Animal
0-220,000 gp 513+-6+ Dodge, No Ball, Pick-me-up, Stunty, TitchyA
Norse Berserker
Blitzer, Human
0-290,000 gp 633+5+8+ Block, Frenzy, Jump UpG, SA, P
Valkyrie
Catcher, Human, Thrower
0-295,000 gp 733+3+8+ Catch, Dauntless, Pass, Strip BallA, G, PS
Ulfwerener
Blocker, Human
0-2105,000 gp 644+6+9+ Frenzy, UnsteadyG, SA
Yhetee
Big Guy, Yhetee
0-1140,000 gp 554+6+9+ Claws, Disturbing Presence, Frenzy, Loner (4+), Unchannelled FurySA, G

Primary and Secondary show which skill categories the position can learn. See advancement costs.

Building a starting roster

A typical start is two Norse Berserkers (180,000 gp), two Ulfwerener (210,000 gp), one Valkyrie (95,000 gp), a Yhetee (140,000 gp) and six Norse Raiders (300,000 gp), which is eleven players for 925,000 gp. Re-rolls are 60,000 gp, so one fits and leaves 15,000 gp. Plenty of coaches skip the Yhetee at first: dropping it and a Raider for a second Valkyrie buys a second re-roll, with the sheet at 950,000 gp. Beer Boars and an apothecary come from early winnings.

Advice for newer coaches

Block with the Raiders first, since Block makes their two-dice hits safe, and save the Frenzy players for targets standing one square from the sideline. Keep the Valkyrie out of contact when she carries: at AV 8+ she does not survive many blocks. Spend the first skill rolls on Guard for the Ulfwerener. Avoid Rushing with a Raider unless the touchdown depends on it; Drunkard makes every extra square a worse bet than it looks.

Leagues and special rules

Old World Classic or Chaos Clash, Favoured of Khorne (if Chaos Clash is chosen)

Star Players this team can hire