Elven Union team roster
The Elven Union roster has 4 positions. The cheapest player is the Elf Lineman at 65,000 gp, the quickest is the Elf Catcher with MA 8, and the strongest is the Elf Lineman with ST 3. Team re-rolls cost 50,000 gp each.
Make Elven Union cardsHow the team plays
Elven Union is the passing team. Elf Linemen cost 65k with AG 2+, PA 3+ and Fumblerooski, and the Elf Thrower has PA 2+ with Pass and Hail Mary Pass, so the ball goes long whenever the coach wants. The Elf Catcher is MA 8 with Catch, Diving Catch and Nerves of Steel, which means he receives inside a tackle zone without the penalty. Blitzers, MA 7 with Block and Sidestep, do what little blocking the team does. Everyone has AV 8+ except the Blitzers at AV 9+, and ST 3 is the only strength value on the roster.
The team scores quickly and often, usually a Thrower to Catcher pass on turn two or a Catcher running the length of the pitch. It also loses players every match: Linemen marked by Mighty Blow players do not last, and a long league is paid for in replacements. A bash team that catches the Elves standing still is what hurts. The league is the Elven Kingdoms League.
Positions
| Position | Qty | Cost | MA | ST | AG | PA | AV | Skills & traits | Primary | Secondary |
|---|---|---|---|---|---|---|---|---|---|---|
| Elf Lineman Lineman, Elf | 0-16 | 65,000 gp | 6 | 3 | 2+ | 3+ | 8+ | Fumblerooski | A, G | S |
| Elf Thrower Thrower, Elf | 0-2 | 75,000 gp | 6 | 3 | 2+ | 2+ | 8+ | Hail Mary Pass, Pass | A, G, P | S |
| Elf Catcher Catcher, Elf | 0-2 | 100,000 gp | 8 | 3 | 2+ | 4+ | 8+ | Catch, Diving Catch, Nerves of Steel | A, G | S |
| Elf Blitzer Blitzer, Elf | 0-2 | 115,000 gp | 7 | 3 | 2+ | 3+ | 9+ | Block, Sidestep | A, G | P, S |
Primary and Secondary show which skill categories the position can learn. See advancement costs.
Building a starting roster
Re-rolls are 50k for Elven Union, which helps a roster this dear. The usual 1,000,000 gp build takes two Elf Blitzers (230k), two Catchers (200k), one Thrower (75k) and six Linemen (390k), 895k for eleven, plus two re-rolls at 100k for 995k. A second Thrower and the apothecary wait; most coaches would rather have the second Catcher from the start and buy the apothecary with the first win. Cheaper lists take one Catcher and a seventh Lineman, 860k, and keep 40k in the bank after two re-rolls.
Advice for newer coaches
Score when the chance appears rather than stalling; an Elven Union side that stands around gets hit, and a two-turn touchdown is normal for this roster. Put the Catcher in the opponent's half before you throw, so Nerves of Steel does the work when he is marked. Remember the Blitzers' Sidestep on defence: they can hold a lane the opponent expects to push open. Avoid leaving Linemen within a square of a Mighty Blow blocker at the end of your turn; AV 8+ breaks and they cost 65k each.
Leagues and special rules
Elven Kingdoms League
Star Players this team can hire
- Akhorne the Squirrel80,000 gp
- Crumbleberry250,000 gp
- Eldril Sidewinder220,000 gp
- Gloriel Summerbloom150,000 gp
- Grak250,000 gp
- Jeremiah Kool300,000 gp
- Jordell Freshbreeze280,000 gp
- Kiroth Krakeneye160,000 gp
- Lucien Swift300,000 gp
- Morg 'n' Thorg340,000 gp
- Roxanna Darknail270,000 gp
- Valen Swift300,000 gp
- Zolcath the Zoat220,000 gp