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Always Hungry

TraitActive

Before the Passing test of a Throw Team-mate, roll D6. On a 1 roll again: 2+ the team-mate wriggles free and the throw is a Fumble; on a second 1 the team-mate is eaten and deleted from the roster (no Apothecary or Regeneration), the ball Bounces and a Turnover follows.

Players that start with Always Hungry

Traits come with a position and cannot be chosen as an advancement.

Print a Always Hungry reference card